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Arms Warrior Overview
Welcome to the Arms Warrior Guide, updated for World of Warcraft Legion Patch 7.1! This guide is written and maintained by
currently raiding in
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Rotation & Abilities
Macros & Addons
Changes in 7.1.5
Secondary stat changes
Ability damage increased by 5%
Whirlwind deals 30%45% increased damage to your primary target.
Mortal Strike refunds 2030 Rage when used against targets that are below 20% health.
Throws a whirling weapon at the target location that inflicts 270%337.5% of Attack power)] damage to all enemies within 8 yards over 7 sec.
Wounds the target, causing (540%108% of Attack power) Bleed damage instantly and an additional (559% of Attack power) over 15 sec.
Cost changed from 15 Rage to 10 Rage
Sends a wave of force in a frontal cone, causing (47.5% of Attack power) damage and stunning all enemies within 10 yards for 43 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.
Mortal Strike and Execute hit a second nearby target.2 additional nearby target.
Increases the duration of Colossus Smash by 16 sec.but reduces its effectiveness by 20%.
Slam and Whirlwind now cause the target to bleed for 20%25% additional damage over 6 sec. Multiple uses accumulate increased damage.
Maims the enemy for 5%105% Physical damage, reducing movement speed by 50% for 15 sec.
You challenge the target to a duel. While challenged, all damage you and the target deal to all targets other than each other is reduced by 50%. Lasts 8 sec.Level 25 Talent, replaces
Colossus Smash deals an additional 5% of the target's total health in damage 2.50 sec later. Damage done ignores all armor.
Removed; replaced with
Run at high speed toward an ally or enemy.
When targeting an enemy, Intercept will root them for 1.50 sec
When targeting an ally, Intercept will intercept all melee and ranged attacks against them within 10 sec while the target remains within 10 yards.
Generates 20 Rage.
This ability replaces Charge.
Removed; replaced with
Charge resets the cooldown of your Colossus Smash and Rage gained from Charge increased by 15.
Honor Level 28, up from 25
: Reduces the cooldown of Battle Cry by 15 sec and Battle Cry now also affects all nearby allies within 10 yards.
Honor level 8 down from 43.
When activated, your next Mortal Strike will deal 30% increased damage and reduce healing taken by 70% for 4 sec.
Cooldown changed from 45 sec cooldown to 25 sec cooldown
Reduces the cooldown of Bladestorm by 33%, and Bladestorm now also applies Mortal Wound to all targets you hit.
Level 10 Talent, replaces
You throw down a war banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within X yards of the war banner. Lasts 15 sec.
Level 43 Talent, replaces
Mortal Strike's effect now also is applied to all nearby enemies within 8 yards of the target.
Removed; replaced with
What makes Arms Warriors special?
Arms Warriors are battlefield tacticians who focus their rage, waiting for the opportune moment to strike their opponents with overwhelming force. They are heavily armored destroyers who specialize in dealing precise strikes, skillfully parrying incoming attacks, and regenerating their health anytime the enemy fails to attack them, all the while deftly maneuvering around the battlefield. The Arms Warriors defining ability is
Arms Warriors generate rage by dealing direct damage with auto-attacks, and use it to deal crushing blows with nearly all of their special abilities.
Arms Warriors tactically advance around the battlefield with
, allowing them to quickly engage the enemy.
Arms Warriors shatter their opponents defenses with
, before following up with
to deal terrible amounts of damage to all enemies around them.
Arms Warriors defensive measures include parrying direct attacks and mitigating incoming damage with
, and can sacrifice damage for further defensive ability with
. They're also able to use the group-wide defensive cooldown
The ancient blade of Arathor,
, is Arms primary weapon. Seeped in the dark energies of the Old Gods for thousands of years, it now emanates a dark and terrible power...
Arms Warriors stack special effects to exploit their enemies weakness, dealing high amounts of both physical and shadow damage with only a small number of attacks.
Every race can play a Warrior.
Warriors can equip all weapons, although Arms Warrior abilities require two-handed weapons.
Iconic Arms Warrior abilities:
Искусность: невиданная мощь
: Increases the magnitude of Colossus Smash, starting at 16%.
Not sure what race to play? Below is a breakdown of each race for this spec among players with updated
. Data is updated once per week.
Warriors have several vanity effects including
Символ пылающей ярости
Символ огненного следа
to burst into flames, and
Символ пира для ястребов
to summon crows.
They can equip the legendary weapons
Сульфурас, Рука Рагнароса
Громовая Ярость, благословенный клинок Искателя Ветра
Боевой клинок Аззинота
Тори'дал, Звездная Ярость
How to Use This Guide
Navigate between topics using the guide menu in the upper right hand of each specific guide page.
Follow the database links for more detailed information on spells and items. Our spell pages include many technical details as well as a log of changes for each data build and recent hotfixes.
If you import your character into Wowhead�s
and Pin the character, you will get personalized gear recommendations when you browse the items database.
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