Could you ask if they are gonna fix and rework some of the new models and their animations (night elf run animation for example) or are all the ingame models final already?
Really hope they follow through on widening access to Savage Feasts.It's fine to have a top-end food access method other than just cooking, let those who hate it opt out.But cooks should be able to cook the good stuff. It's food, they're cooks, c'mon ;)Edit: And what I'm enjoying most in 6.0.2 is being able to throw together alt/social 'heroic' raids without having to bother about precise numbers - raid leading them just became so much more relaxing =)
I'm assuming the final raid will incorporate our army we built and raised from our garrison.
During this period of transition, could we get back the "stuck at level 90, experience rewards converted to gold"? I lost almost half of my gold income from dailies because I'm no longer at max level, but I can't earn experience yet either.
If I've just watched this live, how come perculia posted the brief on what was discussed 1hr 35mins ago? Have we been fooled and this was pre-recorded?
Class quests don't actually affect a portion of players. Players can play all classes.
Whenever a developer says "maybe" or "possible," I assume that they really mean "possible, but not gonna happen. We're really busy implementing 5% of the PTR feedback we received."
Serrinne liveblogged as we were conducting the interview. She did a great job!
I guess we are not getting a updated Hallows End tomorrow since they refused to say so... :(
You may have your time zones confused, I live blogged the interview as it was happening :)
I don't really play shaman a lot but I think they should get a class quest in Draenor, it really fits.
Well, that's enlightening about the Crafted Gear limit at least. So, we can make some powerful items now without raid drops, but the tradeoff is only 3. I still feel like that needs to be tweaked in some fashion, such as the problem with dual wielders. As a crafter I also kind of feel it's a little too limiting? I'd rather have fewer strong pieces I could make and a bevy of lower ilevel items with no equip limit, kind of like MoP. But then, I don't think there was any time I wore more than 2 crafted pieces at any particular time so we'll see how this does in practice.
So... They said they didn't want to do the same as for MoP where the prepatch event story came from a book and people didn't know what was happening...So far if you didn't read War Crimes you're just as clueless as to what the hell happened as we were if we didn't read Tides of War. It would've been very nice (and it annoyed me to no end that it wasn't) if they had included a recap of what happened to Garrosh, how did he get to old Draenor, why, etc.