Good to see that change for Tanks!
I know Druid tanks needed a slight nerf...but they are hitting EVERYTHING...passive damage reduction is losing 4%, rage generation is being hit, trait to reduce cost of IF/MoU cut by half, and now IF losing 1/5th its bonus armor :|...I cant help but think this is going a bit too much all at once..also locks getting crap :(
LOL NERFS TO UNHOLY
Still no cord of infinity changes?
Potentially lower Focus cost for Marked Shot, or increased damage? Delicious. I'll have to test the higher proc rate of MT as well.
WW monks changes:1. Useless Eye of Tiger2. Useless CJLU`ve got to be kidding me!
Its an overall buff... if they nerf one ability it doesn't mean the whole spec was nerfed...
Beast Mastery 4 pieces set bonus is still as underwhelming as it gets, even with the buff :D
Why they nerf artifact traits on rip, while they can nerf blood talons talent? I don't get it.
As a tank I am a little sad to see further nerfs to the neck. Still better than live considering it will re-apply in combat, but less % means boss on high difficulties will chomp away the shield in a couple of autoattacks every 30 seconds, at least if its bosses you are progressing at. Not bad, it's after all some free damage that disappeared, but still, that 30% was so good though! Now I might replace prydaz earlier than expected, hmm. The archimonde trinket nerf too, oh boy, tanks arent allowed to have any fun, unlike the shock baton or caster trinket from illgynoth doing like 20% of the casters total damage. >_>
outlaw xD
Yes! Those Rogue changes are appreciated :D
rip MM afrter and that change in tier set
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