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Правильно ли я понял что все спдшники и хилеры могут встать в этот круг и их сила закл увеличится на 320?
или всетки только владельца?
Dropped for SK-Gaming on their first M'uru world kill.
Edit: Power circle changed in 2.4 to benefit only caster.
It’s about 5 ~ 6 yards.
Using the trinket triggers cooldown on other use trinkets.
Edit: It got changed in 2.4.2 to only benefit the Caster.
The melee dps-version of this trinket is not on wowhead database yet, I shall post the stats:
Blackened Naaru Sliver
Binds when picked up
Trinket -- Miscellaneous
Requires Level 70
Equip: Chance on hit to enter a Battle Trance, during which your melee or ranged attacks will each grant 44 attack power, stacking up to 10 times. Expires after 20 seconds.
Equip: Improves haste rating by 54.
In Patch 2.4.2 the functionality of this trinket was changed to match the tooltip use description.
(previously all players in the circle casted by the trinket user gained a buff without actually gaining the spelldamage.)
Only the person using the trinket will be gaining the 320 spelldamage buff while being in the casted circle. The mechanic is therefor a clear handicap instead of a group utility, I assume the trinket is over budget stat wise to make up for this.
Cooldown has been lowered in the last patch - it's 90 seconds now, not 120 as it used to be.
Confirmed, 90 sec cooldown now.
Im not very impressed by this trinket. 90 sec CD is great and if your able to use it after every CD I would love it but as most healers in SW will tell you, many of the fights are mobile. You just cant count on being able to stay within that circle on every use.
Is the target circle there just to limit it's use in PvP? You rarely stand on a spot there :-)
(Just an idea, why would they implement something similar otherwise?)
54 haste being very good for healer. I know for holypriests at least
The use gives more healing than Essence of the Martyr for example
Which makes this a very viable healing trinket aswell
(could make you less liked by your fellow caster guildmates)
I think it isn't a good trinket, because you need to stay in the place for the duration of buff while the other trinkets (most of them) give you a buff (of course, lower than those 320 spd) which you can run with.
If you got it, use it as PvE trinket.
After having looked a lot of the other new tier 6/6.5 content recently released, I'm surprised Blizzard didn't continue with the "stick a red gem socket in it" attitude.
This is currently the best dps increase item available for spell hit capped mages, and most cast dps classes, and only if you're missing spell hit does it become the 2nd best dps increase to The Skull of Gul'dan.
Regrard this trinket generally as an upgrade from either Hex Shrunken Head, Skull of Gul'dan or Darkmoon Card: Crusade trinket.
EDIT: Furthermore, this trinket SHOULD also increase spell damage output for Water Elementals, since they benefit from player buffs.
The problem now is, the trinket is barely better than Hex Shrunken Head, and certainly not equal to Skull of Gul'dan. Coming from Sunwell I would expect more.
This depends entirely on your spell hit, whether it is maxed or not without the Skull.
Maxdps.com states that with spell hit capped, this trinket does indeed give more dps.
However, it is correct to raise a concern about how spellhaste eats at your mana much more vigorously. Time to group with shadow priests. :D
Wowhead and wotlk.wowhead tooltip of this trinket is wrong, it has 1 min 30 sec cooldown at live and beta now.
Most people seem to overlook why this trinket really is that good.
Here's my PoV regarding it:
At a 16,66%* uptime you can average out about 53 spell damage, if managing to stay positioned during the full 15 seconds and use it as soon as It's off cooldown.
Combined with the passive 54 spell haste you simply can't argue against the fact that it is the best caster trinket ingame.
It's not gimmicky one bit, it's just made of win.
(*avg. calculation: duration/cooldown = uptime in percent, mutliplied by use effect equals: 15/90*320=53,333...)
The haste on this trinket is amazing for restoration shamans. I had been using
Redeemer's Alchemist Stone
. The 'use' on the Battlemaster's having limited use at best.
It's really opened up a lot more options for my gear, especially since I will never get a
Memento Of Tyrande
. I was able to regem a few peices and gain over 10 extra mp5.
Fechë on Korgath
Does the circle graphic last for the whole 15 seconds?
Why does it say 1 min cooldown on wowhead and on thottbot it says 1.50 minute cooldown? What is the real cooldown?
Well mages can't roll need on it guess that means where not casters but warriors can.
It dropped recently and my priest was unable to roll need on it - only greed - which makes no sense. Did it used to be a tank trinket? Tanks can roll need but casters cannot? Looks like an error on Blizzard's part. It ended up disenchanted by someone else. :(