The Elemental Shaman tier set puts a lot of emphasis on our baseline cooldown
Элементаль огня. By reducing the cooldown and increasing the duration of the elemental, this synergizes very well with
Семена буйной поросли (the Night Fae legendary) and could potentially allow for 100% uptime on
Элементаль огня. This shouldn’t be particularly impactful to the rotation aside from the additional
Волна лавы procs. However, it is likely we’ll start using
Выброс лавы during
Элементаль бури now as well. This also may open the door to legendaries and talents we haven’t used much in the recent past, such as
Перерождение and
Укоренившиеся стихии (no promises).
While we don’t have exact numbers to share, this tier set does seem to be quite powerful on single target. If I had to estimate, I’d place it between a 10% and 20% DPS increase. This becomes a little more complicated (and awkward) on AoE, as we typically play
Элементаль бури for AoE and casting
Выброс лавы during that may not be worth it. Granted, it would only take 3-4
Выброс лавыs to get a second
Буря use which will likely be quite good if the AoE lasts long enough.
There are a few noteworthy issues with this set bonus as it stands. For example,
Элементаль бури emphasizes
Молния and
Цепная молния; casting
Выброс лавы, especially on AoE, is going to feel weird and may not even be worth it. Personally, I’d like to see the bonus change when talented into
Элементаль бури to be tied to Lightning abilities or maelstrom spenders. Another major issue with this set is that we can only have 1 elemental out at a time while using
Повелитель изначальных стихий. This generally wouldn’t be an issue, but
Элементаль земли provides non-trivial defensives between
Каменные доспехи and
Прирост жизненных сил. In order to use these, you’d have to dismiss your
Элементаль огня or
Элементаль бури. This has the potential to cause a very large damage loss. Additionally, as a spec, Elemental is already very consistent and generally lacks burst damage. I would personally like to see this set bonus changed to enhance
Элементаль огня/
Элементаль бури rather than extend it if it’s going to be focused around that cooldown. This would allow Elemental to have a more noteworthy burst window while also reducing the impact of the
Элементаль земли issue.
On the surface,
Исцеление души (2-Set) is quite simple: casting
Цепное исцеление on a person with
Быстрина will buff the whole spell by ~30% from the increased crit chance. That does mean that you'll want to
always cast
Цепное исцеление on a
Быстрина person as now if you're not doing that, you're losing potential throughput, which restricts your target options by a lot. This set bonus should bring
Цепное исцеление back to the forefront as its currently one of the lesser used spells, and along with it (potentially) the talent
Прилив.
There's quite a few synergies as its basically anything that
Цепное исцеление already interacts with. Examples:
Overall this set seems fine, while its just a straight buff to a spell it nonetheless makes you change around your gameplay a little by encouraging
Цепное исцеление usage. The dependency on only being able to cast it on specific targets is not great, but easy to deal with and might make you strategically place
Быстрина in a way that you have access to your
Цепное исцеление for multiple groupings of people.
Not a massive throughput gain unless synergies, the
Цепное исцеление button and external mana are abused, but also not on the weak side. That said since you have to cast
Цепное исцеление the set is prone to be weaker for very spread encounters.
Исцеление души (4-Set) has an inherent synergy with the 2-Set which means they have to be looked at in combination. Every cast of
Цепное исцеление reduces the cooldown of
Тотем духовной связи by 0 to 8 seconds, depending on how many hits are critical strikes. Simply reducing a mitigation CDs cooldown duration inherently doesn't lead to a lot of gameplay impact or anything exciting really. If your raid leader starts to assign your
Тотем духовной связи to events that are less than 3 minutes apart, that is when you'll feel it the most as you're forced to look for opportunities to cast
Цепное исцеление enough times. But if
Тотем духовной связи isn't assigned (new boss, less structured raid or m+) and cast rather freely you might get an opportunity every now and then to use it early, but most of the time it'll likely have no impact at all.
Looking at the high amount of crit we're going to have next season, combined with the 2-Set crit bonus (assuming the
Цепное исцеление is consistently casted on
Быстрина targets), each cast of
Цепное исцеление will reduce
Тотем духовной связи by 5 to 6 seconds on average - or in other words it would take around 12 2-Set buffed casts of
Цепное исцеление to reduce
Тотем духовной связи by a full minute. That number can be influenced by luck (less/more crits), targeting issues (all
Быстрина targets are positioned awkwardly), mana issues (
Цепное исцеление is expensive) and there simply being nothing to heal.
The 4-Set bonus has synergies with anything that provides crit, so depending on covenant or legendaries you might see some difference in reductions but its too many small things to list out, with most of them not being too impactful.
It's hard to tell how much reduction you'll see though, as we're currently not using
Цепное исцеление a lot and we had no preview of the new raid yet, but judging by old logs (which had a differently tuned and cheaper
Цепное исцеление), you often see 5 to 6 casts of
Цепное исцеление a minute, which means that the
Тотем духовной связи cooldown with 4-Set should usually be around the 2 minute mark instead of 3 minutes.
Overall I'm not a fan of the 4-Set bonus and would've rather have seen something else. While it can be useful and may sometimes save a pull in m+ while also letting you use
Тотем духовной связи more frequently in raids, most of the time it won't add anything of value - and a situational tier set bonus does not feel great. Realistically this bonus may only see usage on a couple of fights per tier in actual gameplay, as they tend to space heavy raid damage out.