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World of Warcraft Dragonflight: Explore the Dragon Isles Five New Zones
19.04.2022 в 13:49
In World of Warcraft: Dragonflight, we will finally get to visit the long lost Dragon Isles. As seen in the opening cinematic, the area has long been shrouded from the eyes of mortals, but something has awoken its ancient titanic watchers. Relighting the beacon of Tyrhold, the concealment long hiding the Dragon Isles from the world has summoned the dragon aspects back, signaling the dawn of a new age.
Dragonflight Expansion Reveal
Encrypted Dragonflight Build
Dragonflight Memes Roundup
Sign Up for Dragonflight Beta
Reveal Livestream Blog
Cinematic Trailer Analysis
Dragonflight Cinematic Reveal
Preorders Not Yet Available
Art and Visual Updates
Gray and White Transmog
Tuskarr Otter Mount
Evoker Class Color
More Dracthyr Customizations
Dracthyr Customizations and Animations
Primalist Tier Classes
Primalist Tier Set Concept Art
Dragonflight Key Art
Dragonriding Replaces Flying
Reputation from Renown
Mythic+ Dungeon Rotation
Old Dungeons in Mythic+
Dragonriding Replaces Flying
Dragonriding Flying System
Dracthyr Evoker Class/Race Combo
Dragon Isles Zones
Customizable UI/HUD Overhaul
WoD PvP Gearing Returns
Profession Systems Revamp
Talent Tree FAQ
Talent Tree Redesign
Talent System Revamp
Leveling and Chrome Time
Trasmog Common-Quality Items
Solo Shuffle Covered to Rated Solo Queue
WellPlayed Interview - Dragon Riding Customization
Hazel Interview - Renown & Accessibility
Judgehype Interview - Pre-Patch, Mythic+
AusGamers Interview - Exploration & Dragonriding
IGN Interview - Master Loot, Great Vault
Dragonflight Group Interview with Ion Hazzikostas
To begin their journey in the Dragon Isles, players will take a boat from either Stormwind or Orgrimmar. Although this is a joint expedition rather than the military race seen in Mists of Pandaria, they will sail right alongside one another as they enter the Isles, allowing players to board the opposing ship. Upon arrival players will be greeted by a brand new land, featuring:
Four leveling zones which players will progress through as they make their way to level 70. Although the first time through the campaign will be linear, subsequent leveling will have more options to explore the zones in any order. Each of these zones will express the primal forces of the world - from roiling magma to icy plains.
are a wild untamed land which features the Red Dragonflight and the ancestral home of the Black Dragonflight. Ancient enemies of the dragonflights, Djaradin half-giants riding lava mammoths, have also awakened, while Wrathion joins heroes in exploring his ancestral home.
are big wide open plains with increased draw distance, featuring the Green Dragonflight, a mighty clan of Centaur, and Ohn'ahra: the wild god of the wind.
The Azure Span
is one of the biggest zones to date, inspired by the Grizzly Hills with a lot of elevation change. Mainly covered in snow and icy rivers, it's home to various types of Gnolls, the Tuskarr, and the Blue Dragonflight! Throughout the zone, players will follow the story of Kalecgos, as he explores Sindragosa's archives.
is the fourth and final zone he seat of power for all five dragonflights, featuring huge vertical mountains and cave systems. It features
, the main city and player hub in Dragonflight; each flight has its own section within the city, such as red and green dragon themed gardens, as well as an auction house!
A fifth unique leveling zone is reserved for the brand new
Dracthyr Evoker class/race combo
, who starts their journey on the Dragon Isles.
A form of flying will be enabled from (or near) the start of the expansion, enabled through a
customizable dragon companion
with various cosmetics and the ability to do barrel rolls!
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