Agreed, pretty much generic names, it's like a bot picked words randomly from a pool designed specifically for making adventure titles. I'd rather look for distinct, unique titles and avoid all generic simply because the lack of creativity and brain investment by the developers.
All of the following names can be used in mobile strategy game,but mostly I liked "Kingdom craft". Dunno why
I have to agree with the poster who said these are all very generic names. None of them grabbed me at all.
Well, played just few...but its ok anyway :D
Can we get a survey regarding the ads on this site? Thanks ;)
I hope my feedback was helpful, lol. I seem to have a similar opinion to others here.
I'm always happy to help ^^ but i don't play mobile, so not much of a help :(
They all sounded very generic. But that's just my opinion.
strange survey but people need these to get the public's views on possible new products
closes a topic and deletes all comments about blizzard's diversity pandering...uses "oriental" in survey../slowclap
All these names were incredibly indistinct, very generic titles.
I dont like any of that names.. maybe Kingdom Craft isnt so bad but are all very generic.
I agree with everyone else about the choice of names given here, they're very far from creative, let alone original (although, Kingdom Craft is easy to remember). This is actually what I'd advise to avoid. There are so many games out there with the same base gameplay, no need to name it the same as well - it feels like everyone making/naming said games uses the same name generator.
Kingdom Craft is the only one I'd really look at twice as well. Might be because the "craft" part subconsciously reminds me of Warcraft. If the goal is specifically to attract strategy game players who know what they like and want more of the same without regard to originality, these would be good name choices (and that can be a valid marketing strategy), but if you want to stand out and attract new players to look at your title, those choices won't work. Non-strategy game players will still recognize these naming conventions and pass over these titles as another Clash of Clans or similar. Thanks for the opportunity to provide feedback and enter the contest. :)
While all the names of games seemed to be bland, cookie-cutter titles, I found it personally amusing that out of a list of games I'd never heard of and putting in the only strategy game I'd ever bothered to play (FE:Heroes), all following questions were on the ones I'd no clue of. x3Still, props to the WoWHead team for giving some decent incentive to do ZAM's survey~ Even a chance to get an adorable void fennec is nice to have.
Didn't like the names , Good luck to everyone
All those names are generic, lack any identity and are too vague. Complete lack of imagination. Wouldn't want to play game with any of those names, it reeks of laziness and bad quality.Name needs to describe what game is about. It needs to stand out from the rest. Yes, its very hard to come up with such name, it would take a lot of time, but at the end it will worth it (assuming product isn't terrible).