RIP mythic+ :P
Half the people complaining probably aren't even above 1500
Yes, RUINED. All of you people who havent's set foot inside a high level M+ should avoid commenting on this because you're only displaying your ignorance.Stacking brez/immunities/strong defensive CD is absolutely REQUIRED for high M+, since in boss fights some unavoidable spells do >100% hp damage or ~50% hp damage per tick; it simply works this way, either the group has enough CDs to survive till the end or the group or it inevitably wipes every time, it's obviously not "cheesing". It's already frustrating when the group has barely enough the required amount of immunities and a wipe means "uh, let's wait 5 minutes for iceblock/bubble/angel/turtle", now they'll have to wait 10+ mins for brez.Brezzes not only compensated for classes that have less defensive CDs, but also acted as a cushion against RNG just in case boss decides to focus on the same person.Before: people were stacking brez, giving classes without immunities a chance to join; now: will be "take the class not the player" all over again; why should someone take a resto druid when a priest with a hunter dps is strictly better?Before: "whoops boss focused healer 3 times in a row, just brez him again"; now: "whoops boss focused healer 3 times in a row, wipe and wait for CDs, run is ruined". M+ just became RNG gacha machine unless you class stack immunities...
I hope there's a serious nerf to immunity defensives too, and not just for mythic+.Why did they give Paladins auto-bubble? Where's the skill in that?Why did they change Blessing of Protection to allow doing melee DPS?Paladins were good enough with their utility, now it's just ridiculous.There's a reason why they're called the handicapped class.They need to add more skill-based utility to more classes, and nerf the skill-less ones.
I dont know about high keys, but most reason people not get invited because not about CR, about a spec is garbage, and they dont want bring it.
It also means it balances out classes that doesn't have a bres for PUGs.
they could fix that if certain classes, mainly pure dps classes don'T have like tons of def / utilities (mainly rouge), while hibrids have 1 or nothing
I'm doing relatively high (15-20) keys every week and I honestly don't understand this apocalyptic mood. I don't have a full premade group so I'm doing these with 2-3 strangers everytime and I don't remember even ONE time when the leader was actually searching for brezzer classes to fill the team with them. It's probably a huge thing for competitive runs (23+) but I don't think they are the ones bashing the idea here.Mythic+ should be challenging and I have no idea why people consider it a 'must-do-for-weekly-chest' burden. It's like saying Raiding is only a 'must-do-for-loot' burden. Why would you want to get the best gear, if you don't want to do any challenging content? And I don't think having 5 Jokers in your hand (brezzes) to counter the mechanics is 'completing' the challenge. That means you can %^&* it up 5 times without being punished. Does not sound challenging to me. Moreover this tool is available for the better 'mythicpluser' classes already. Even if it doesn't discriminate others (as I have experienced) it sure doesn't help to bring the "weaker" classes into play.All in all, I think it takes away some cheesing option, nothing else. And I also think that the 18 mins is just a placeholder and they will lower it.
If it ain't broke...don't fix it. Darn it Blizz...it wasn't broken!
I am very happy with this change, good job blizz!
The dolts who exploited this should be banned then, they shouldn't have had to ruin it for everyone.
exept if the only cr class dies =) then 2nd will be handy
Needlessly retarded... though considering what they did after the original 3 chest loot system, it safe to say that they are flatout working against the playerbase...
mmmh sceptical...