Terrible.
Just awesome.
Nice and awesome!\rIt would be nice to have more rol-playing stuff in Wowhead! It's a big community in WOW (and often forgotten).
Terrible.\rJust awesome.\r\rPerfectly balanced, as all things should be.
Looks like the spambots have infiltrated wowhead.
These are awesome!
What is this some sort of ladder?
I love how he includes actual class attacks. Hearing Terry Crews and the others use those abilities was super cool! Matthew Mercer is an absolute gem for putting this together and sharing! I'd love to see more classes since our guild does some D&D rp battles for the S&Gs.
OMG! I'm having flashbacks from high school!
Please Blizzard:\rHire Matt Mercer to make a new WOW Tabletop RPG.
Terrible.\r\ragreed- why is everyone so excited?
Terrible.\r\ryes you are
Memories......
Fun, I can't wait to see the development of the classes.
This is absolutely awesome!
Well, to translate any of the classes properly, with all abilities intact, you'd have to create a whole new write-up for each class. Being a "rogue" in Wow is very different than being one in D&D. For one, you can't turn invisible as a D&D rogue (not without a Ring of Invisibility, anyway). I tried to turn a Subtlety rogue into a Pathfinder class and that took a lot of work before I was satisfied with it, so I know.But I agree that there should be more tabletop RPG-elements in Wow. It has diverged quite a bit from its roots. But I can also respect those that disagree.
Terrible.agreed- why is everyone so excited?Agreed,This stuff looks so OP, in particular the abilities you get just for being a particular race.Also things like Hex it doesn't say concentration, which makes a huge difference.
Terrible.agreed- why is everyone so excited?Agreed,This stuff looks so OP, in particular the abilities you get just for being a particular race.Also things like Hex it doesn't say concentration, which makes a huge difference.These were balanced against each other, specifically for this one-shot. They're meant to be interesting and fun for the sake of this particular game, not necessarily balanced for use in your own home game. He posted them because people were curious. For those of us who like to homebrew, it can act as inspiration for more balanced abilities.
Um, there already is a WoW-themed version of D&D made by White Wolf, albeit based on 3.X - titled Warcraft RPG in its first edition and World of Warcraft RPG in its second edition. It's interesting to note that it featured Pandaren even though it was based on Vanilla. The Alliance and Horde sourcebooks were even written in-character, starring Brann Bronzebeard.\r\rIt was pretty good for 3.X (not my favourite gaming system) and yes, I played it for years and even attempted a conversion to the 4E rules when those came out in 2008.\r\rMy long-standing campaign suffered a bit from the 'curse of the meta-plot': having WoW itself evolve at the same time as your own story, with twists that I wouldn't have been able to predict. On the other hand the universe lends itself to creative exploration very well, better than - say - Middle Earth or other IP that was developed to tell a single story.\r\rTL, DR: the old WoW RPG rocked and I would definitely play an updated version.
Well! Time to roll up a void elf old spice gentleman.
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