I think they should enable master loot for guild groups and otherwise keep it personal loot. What you don't want is WoD things where you have all these PUGs where the most desirable items are 'reserved' by raid leader and his friends/buyers.
This article is kinda disgusting. Perhaps it's just me, but I'm seeing parallels between 'world first raiding' and using performance-enhancing drugs in athletic sports. It's now less about the game itself and more about how you can game it to get an advantage over the competition.
Honestly,what I hate the most in this is that they are 100M in debt to a boosting service group.Fueling the most damaging aspect of the community so much is a terrible thing for the game itself
This. People will never learn tolerance and patience. Because some of them who don't like smth actually have
My take on this is that they drove token prices through the floor... I will buy some tokens and wait for the market to recover and sell them for a tidy gold profit... of course if I had the ability to go 50-100M gold in debt... that would be great, but somehow the game won’t let me spend gold I don’t have... weird..
Are any guilds not gunning for world firsts going to these lengths? If not, I'm having a hard time taking it as an argument against personal loot.
So they exploited mechanics to gear up, Anything goes for that world first huh.
I'm still having a hard time figuring out what was wrong with master loot in a guild setting. Did it lead to toxic behavior? I suppose the problem would fix itself by having players leave guilds who mishandle loot attribution, and guilds weeding out players who put their iIevel before the team.I think some devs are way too eager to try and fix problems that don't really exist.
I'm curious how they went into debt with gold they didn't have, or maybe it's not being explained right. 50-100 million is a lot of gold. Is there a WoW gold credit card for the 1%?
Josh is amazing at the game, glad i found his channel on twitch :)
i personally hate "personal loot" it maybe good for SOME ppl but not for the majority. the bit i hate is that if you dont have the highest ilevel in that slot you CANT pass that item along if it drops no matter what the stats are on it (example i had a pair of gloves drop for my ele sham on raid night i had 375 equiped with my idea stats and the other gloves had mastery/vers and i wanted to pass it on but because i had ilevel 375 in that slot i couldnt) and that to me is total and utter bullsh*t. or another one is i looted a chest (i equiped it and did the traits in it) then i blew a coin and got the same chest (i couldnt pass it on cause i wasnt wearing the first chest before blowing the coin.