My month has been ruined.
You have earned your warrior's death, High Overlord. Lok'tar Ogar!P.S. the article should be updated as i see at least one typo in it.
So let me get this straight, another horde character dies, its a stable at this point, every expansion a horde character dies, but this time they killed my favorite character, like two other favorites of mine that did so before him, I am starting to wonder if this game is even worth a cent of my damn money, the story is mediocre, it can be seen from a mile away whats going to happen, I predicted that the moment Saurfang got a new model, he would die, it happened, now, well I guess the orc race are done with any and all cool characters now, but hey atleast we got thrall back right?, some ^&*!ing trade that was, we get thrall who abandoned us in the first place in return for someone who never left, I am pissed off, How many Orc specific leaders have died at this point? or left.
Uff, now I so happy that I going way with Sylvanas, alliance in Orgrimmar (/spit), and I have hope that all here is DIE!For the Dark Lady and Forsaken!Stupid live beings always must have enemy, and now you have new the enemy.
Vol'jin meets Saurfang in the afterlife:Saurfang: Vol'jin: My bad, mon.Saurfang:
MOP 2.0How and why there are alliance on Org? They should be killed, not letting them leave. Saurfaung was great. But poor writing let him die, as a traitor (srsly).And turned another great character to waste... Sylv. Just like Garrosh.Blizz writting is sick. Thank god we have classic.
I've only but one Horde toon. I'm working on him. I wanted to see horde version of WoD once upon a time. But, other than that, have little connection with the characters but for Baine, Thrall, Saurfang, and even Sylvanas. Seeing Saurfang go like this... it was an honorable death, but he stood no chance. It was like Durotan and Gul'dan in the movie. Still, even with parallels, I don't understand how detractors could not be moved. TangentIn response to "not worth my money" type replies I've seen on this post and others...I feel like, for a game and for Warcraft in particular, they've been setting up the story pretty well. There have been some hiccups. There are also some pacing issues. But, for Blizz to have sprouted this entire world from Warcraft RTS and trying to make a coherent story/product while at once enjoying themselves with pop culture reference and borrowing from other inspiring work AND answering to greedy corporate overlords is not an easy task. I worked in the MMORPG gaming business for a decade. I've worked with half a dozen development studios. I can say - it really isn't that easy even if you have an unlimited fount of money.In fact, I think the only thing I don't like about the game is the increasingly entitled base of seasoned players. My first inclination is to always share things I enjoy; it is only reasonable to expect products to be influenced by the changes in times and culture. This base doesn't want anything of the sort. They want a different generation of gamers to nerd out in the way theirs did. For instance, I tried classic out. I did my time once upon a time. But I thought I'd try it out again. I didn't fully appreciate just how different the game was back then. It made me a better player perhaps, but I prefer the mechanisms (phasing, events, etc not stuff like raid mechanics), the visual updates, etc of the modern game. Nostalgia is a funny thing. I have my memories, I don't need to relive them literally.